The problem is that the super gameboy isn't just a ROM, it's essentially an entire gameboy color - there's chips to emulate, which means you have to get the timing right, which (if done at bsnes' standard) would slow things to a crawl.
First off, i have a working super gameboy rom(from *link removed*), and second , couldn't it be done in a way similar to sonic and kuckles with sonic2/3 on sega.
megadude wrote:First off, i have a working super gameboy rom(from *link removed*), and second , couldn't it be done in a way similar to sonic and kuckles with sonic2/3 on sega.
This is the second time I've seen you posting a ROM web site.
And no, it can't be done in a way similar to Sonic and Knuckles and Sonic 2/3.