See the cursor in the upper left hand corner:
It doesn't appear with BSNES or Snes9x.
To reproduce, select (with the A button) on a weapon/armor/relic twice.. and then cancel (with the B button) twice and you will see a hand flickering in a corner...
Is this a sprite priority bug or something else altogether?
The FF5 translation patch is not a factor.
Edit: This occurs with 1.42 and the latest WIP (3/8/06)
Edit2: Occurs whether or not New Graphics Engine is enabled.
NSRT Output:
---------------------Internal ROM Info----------------------
File: FF5.SMC
Name: FINAL FANTASY 5 Company: Square
Header: SWC Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 16 Mb
Country: Japan Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.0
Checksum: Good 0x1FF2 CRC32: C1BC267D
--------------------------Database--------------------------
Name: Final Fantasy V
Country: Japan Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: RPG Genre 2: Turn Based
FF5 Bug...
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FF5 Bug...
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...